you just have to go find the stuff and trade things for other things They all feel like fetch quests. But does that mean the 8 and a half hours are fun to play through? No not at all… The puzzles have way to many steps to them, bringing the game down to a constant crawl… and none of the puzzles are interesting or make you feel clever The answers are all obvious. click everything else until something else happens to progress the game… The puzzles here are actually pretty logical, so a guide isn’t really necessary for this game. And once you have some stuff in your inventory. You’re in an open area with things to find run around… click everything til something happens. Syberia 3 is a point and click adventure game where you play a Kate walker The game starts with you being rescued by a village and then you Syberia 3 is a point and click adventure game where you play a Kate walker The game starts with you being rescued by a village and then you wake up in a hospital… And then you set out to escape and help your new best friend get a new leg… This is your typical point and click game. Playing with a walkthrough in hand to avoid jogging Kate for days can still be somewhat fun. This is an absolute disgrace to the previous games. The backbone of Syberia is still here and Benoit Sokal has made an interesting story once again but Microids does everything they can to kill off a series that defined the genre. It is absolutely rushed and one of the worst I have seen. Floors/ stairs that don't appear, doublicate items in inventory, items in inentory that you have already used. Just to name a few: >Going full 3d with "Resident Evil" type controls >Having to press the right trigger constantly to run >Hot spots are small white dots that appear only when Kate is near and facing them >Hidden small items in huge areas >Long loading screens when entering certain doors >Long distances / Kate runs slow >Unskipabble dialogue and cut scenes And other poor choices that adventures have put behind them for years now. The number of bad design decisions will blow your mind if you are a fan of the previous games. Unfortunately they made Syberia 3 a jogging simulator. I think Syberia 1 and 2 are adventure classics that every adventure fan should play. While it’s great to see Microids put the series in front of a larger audience, it’s hard to imagine many Switch owners jumping at the chance to play it, especially after Syberia 3’s somewhat sour reception.I think Syberia 1 and 2 are adventure classics that every adventure fan should play. Playing the originals on PC gives them that lovely nostalgic feel whereas the mobile ports for iOS and Android offer the best way to experience them on-the-go. These are both solid ports of two very special games, but in truth there are better versions currently available for a fraction of the price. Instead of pushing the conversation forward, NPCs would regurgitate their previous response unless I backed out and started talking to them again. The only other hiccups I encountered were a handful of repeated dialogue options. Considering the dearth of touch controls in first party titles it’s no surprise to see third party games lacking in this department, but it’s a real shame when these game could be played entirely with touch controls on smartphone or tablet. It’s a strange mismatch that will see players ignoring touch controls altogether or using an odd feeling combination of both. Some actions can only be triggered by using the Joy-Con with no option to move Kate by placing waypoints on the touchscreen. Being able to tap through menu options sure beats pressing buttons on the Joy-Con yet Syberia’s use of the touchscreen is strangely limited. Playing in handheld mode is the more preferable option due to its convenience and some added functionality. By docking the Switch you can watch Kate Walker’s adventures play out on the big screen, though you don’t really gain much of a visual boost. Although the visuals have been dialed up slightly, these aren’t what you’d call full-blown remasters.
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